AI Insights · Timothy · July 2022
Top Educational Games on Android in Peru for Q2 2022
Discover the performance trends of the top 5 educational games on the Android platform in Peru during the second quarter of 2022.
During the second quarter of 2022, the top educational games on the Android platform in Peru exhibited varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.
Educational games for kids 2 4 showed a fluctuating weekly download trend, peaking at around 15.7K in the week of May 9. Its weekly active users saw a rise from approximately 29.9K at the end of March to 37.1K by the end of June. Weekly revenue remained modest, averaging around $4 to $7, with a noticeable peak at $7 in the last week of June.
Lingokids - Play and Learn experienced a varied download trend, reaching a high of 8.8K in mid-May before declining to around 2.5K by the end of June. Weekly active users fluctuated, peaking at 25.9K in mid-May but dropping to 17.1K by the end of June. Revenue showed a steady pattern, averaging close to $1K per week, with occasional peaks above $1K.
Math Games, Learn Add Multiply maintained a consistent download rate, peaking at around 5.4K in mid-May. Weekly active users increased steadily, reaching over 10.1K by the end of June. This app did not generate any revenue during this period.
Masha and the Bear Educational saw its weekly downloads peak at approximately 5.4K in mid-April and then stabilize around the 4K mark towards the end of June. Active users remained relatively stable, fluctuating around the 40K to 47K range throughout the quarter. Revenue was minimal, with only a slight increase to $3 by the end of June.
Educational games for kids 2-4 experienced a rising trend in weekly downloads, peaking at 5.6K in early May before declining to approximately 2.5K by the end of June. Active users saw an increase from around 8.3K at the end of March to 11.5K by mid-June, before dropping to 9.6K at the end of the quarter. Revenue remained low, with a few peaks around $4 to $7.
These performance insights from Sensor Tower highlight the dynamic nature of the educational games market on Android in Peru. For more detailed analytics and trends, visit Sensor Tower.